This script came about because of a family tradition of playing Christmas Trivia. The idea was to create a computerized method for achieving the closest balanced teams of arbitrary size and number.

It takes a JSON file with team members and their skill level (this could be any numeric scale, like 1-10, 1-100, whatever), and then uses a generator to get the best match up over time. That is to say, it looks for the next best teams continuously. There's a huge diminishing return on calculating combinations, and it's extremely computationally expensive to calculate all the possible team combinations, but after about five to ten minutes you get pretty good team arrangements, better than if you just did it by hand.